The video game Samurai Warriors 2, in Japan known as Sengoku Musou 2, is a sequel to the game Samurai Warriors. There is also a cross over with the first series of Warriors, Dynasty Warriors in the Warriors Orochi universe. The game was developed by the Japanese video game developer Omega Force and published by Koei. It has been first released in Japan in 2006 as a video game for PlayStation2 and Xbox, and in 2008 it was followed by a version for Microsoft Windows.
Hisashi Koinuma, who amongst others is currently Koei-Tecmo’s Chief Operating Officer, President and CEO, wanted to create a version of the game, in which the player could focus on the individual characters and their fates, that not necessarily needed to faithfully follow the history. He believed, that by steering away from the common ways of portraying those historical figures, the characters and therefore the game would become more interesting. Koinuma always takes into serious consideration the feedback from the Japanese fans obtained through social media and events, and works towards meeting their expectations and requests to the fullest.
The game is set up in the era of the Warring States period of Japan. Those were the times, when the powerful leaders were constantly engaged in violent battles, the goal of which was to unite the vast lands under one banner. The honour and lands of the mighty were defended by ninjas and samurai warriors, who later became legends. Even though the developers did follow the history to certain extent, the era has been presented from an ever-changing perspective, thus offering an attractive possibility to vary the relationships between the characters.
The setting and the characters of the game have been given a golden image in order to contrast with the darker colours of the Samurai Warriors. Minoru Mukiya is the name behind the exclusive tracks in the game.
The gameplay of Samurai Warriors 2 builds on the concepts from its predecessor, Samurai Warriors. The traditional “pose” range attacks have been removed. 10 new playable characters have been introduced in addition to the returning ones, and each of them comes with two unique features, or “Unique Arts” in the Japanese version. For example Ginchiyo Tachibana has the ability to increase the strength of her weapon or summon a lightning, while Oichi has got the power to increase the abilities of the allies or summon new soldiers to the battlefield. There are three different moveset types: Charge, Normal and Special. The players can buy essentials with the gold they gained in a a battle, which allows them acquisition of skills, horses and bodyguards.
Story Mode: Nearly all the playable characters have their individual stories (except for Okuni and Ranmaru Mori), which are made up of five stages, again, with two exceptions, those of Mitsunari Ishida and Ieyasu Tokugawa, whose stories contain six stages. There is the extra “Dream Stage”, which can be unlocked after completing a character’s story; it offers an option to create an alternative to the historical outcome of a battle.
Free Mode: limited gameplay with no access to neither the unique character stages, nor the dream stage.
Survival Mode, or Infinite Castle in Japanese, is a returning from Samurai Warriors mode. The player can chose from four random missions, some of them payable.
Sugoroku mini-game, a new mode in Samurai Warriors 2, the goal of which is to collect previously set up quantity of gold. There can be up to four participants. Each of them gets to choose one character. This mode includes six exciting challenges: Annihilate, Chase, Destroy, Race, Reveal and Steal.
Versus Modes, Challenge Modes and CAW (Create-A-Warrior) Mode have been removed from Samurai Warriors 2, and so have been the possibility to ride various vehicles, the archery option as well as the dual language option.